High quality colour graphics, animation and Hypertext are used
extensively throughout the program to enhance student learning.
The program is highly interactive and uses several features to promote
this - e.g. students are required to:
(i) label diagrams by "dragging" labels from a list and
"dropping" them into the box corresponding to the correct
position on the diagram;
(ii) interpret different pain charts,
(iii) answer a variety of questions which may be multiple choice,
selecting correct phrases from a list to complete a statement, true/false
questions with feedback, hangman game, matching definitions with
statements etc.
The learning package is intended to be used either to support existing
teaching methods or for independent study where it could be used
as an alternative to staff-led tutorials or lectures (the material
covers approximately two to three one-hour lectures to first year
students). It is estimated that it would occupy students for two
to four hours of fairly intensive study and is suitable for primary
learning or revision. The question-answer sections may also be useful
for self-assessment. |